Get started for creators

1st Step
2nd Step
3rd Step

Becoming a creator

To upload your content to Sinespace you first need to have a Creator account.
To get the Creator account, go to https://sine.space/creator and click on Signup as a creator. When you signup as a Creator, you will need to provide your real name, address and email address to receive cashouts (the amount owed to you for items purchased by users).

circle-right
curveshape

Downloading Unity

Sinespace is using Unity as its engine, so to upload items, you will first need to install Unity. We list the most recent and recommended versions of Unity on our Wiki. To download a version of Unity which is not the most recent on their website, go to their Archive page and download the version which is listed on our wiki.

When Unity is fully installed, you can then download our SDK/Editor Pack. See the full guide to downloading and installing Unity here.

cricle-left

Downloading and installing the SDK

Our SDK contains hundreds of ready-made components to help you upload content to Sinespace. You will need this installed on Unity before you can upload an item.

You can download the SDK from the Unity Asset Store here. You will need to sign into your Unity account before you can download the SDK. You can see a full guide on how to download and install the SDK on our wiki.

Next Step

Uploading your content

You can upload your existing 3D models or completely new ones. The items you can upload to Sinespace are:

  • Clothing (accessories, shoes, skins, makeup, tattoos etc)
  • Vehicles
  • Furniture
  • Gestures
  • Regions
  • Home templates
  • Scripted games
circle-right
curveshape

To upload items, you will need to add the Virtual Good component to them to sell them in-world. If you are uploading a region, you will need to add the Scene Settings to it to upload. Home templates need the Room Floor component to make them an editable home region. We have comprehensive tutorials for uploading different items on our wiki. You can find a tutorial for how to upload items via the Virtual Good component here

cricle-left

When you have submitted your content through the Virtual Good component, it will start the upload process to the Sinespace servers. You can check the progress of the upload on Curator. You can connect with other creators and our staff on Discord if you need any help or just want to show your WIPs. Please see our Terms of Service for more details on what you can/cannot upload.

Previous Step
Next Step
circle-right

Reviewing your content

After the upload process has finalized, and your content is on staging/preview, you can preview your work before you send it for review by the review team. To check how your items look in-world, you will need to sign into the preview server. You can do this by starting the Sinespace viewer and ticking the Preview Server box after entering your username and password. When you are on preview, you will find the uploaded item in your inventory.


circle-right
curveshape

Pushing your content to the live servers

When you are happy with how your content looks in-world on the preview server, you can then go ahead and send your content for review by our review team.

To send it to review, you will need to log into Curator. Once you are logged in, find the item you want to push to the review team, and click the Send to Review button. Our review team will check the content and either push it to live or reject it depending on whether there are any problems with it.

cricle-left

Currency

There are two types of currency in Sinespace: Silver and Gold. Silver is the promotional currency, which you can earn by selling items for Silver, participating in event contests or by staying in-world for a certain amount of time.

Gold is our premium currency, which is bought with USD (US dollars). You can earn Gold by selling items in the Shop for Gold or you can earn Gold every week with our premium membership. If you want an item sold only for Gold and not for Silver, set the selling price on the virtual component in Unity to -1 for Silver.

Previous Step